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  1. null (Ed.)
    Class imbalance in the training data hinders the generalization ability of machine listening systems. In the context of bioacoustics, this issue may be circumvented by aggregating species labels into super-groups of higher taxonomic rank: genus, family, order, and so forth. However, different applications of machine listening to wildlife monitoring may require different levels of granularity. This paper introduces TaxoNet, a deep neural network for structured classification of signals from living organisms. TaxoNet is trained as a multitask and multilabel model, following a new architectural principle in end-to-end learning named "hierarchical composition": shallow layers extract a shared representation to predict a root taxon, while deeper layers specialize recursively to lower-rank taxa. In this way, TaxoNet is capable of handling taxonomic uncertainty, out-of-vocabulary labels, and open-set deployment settings. An experimental benchmark on two new bioacoustic datasets (ANAFCC and BirdVox-14SD) leads to state-of-the-art results in bird species classification. Furthermore, on a task of coarse-grained classification, TaxoNet also outperforms a flat single-task model trained on aggregate labels. 
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  2. null (Ed.)
    To explain the consonance of octaves, music psychologists represent pitch as a helix where azimuth and axial coordinate correspond to pitch class and pitch height respectively. This article addresses the problem of discovering this helical structure from unlabeled audio data. We measure Pearson correlations in the constant-Q transform (CQT) domain to build a K-nearest neighbor graph between frequency subbands. Then, we run the Isomap manifold learning algorithm to represent this graph in a three-dimensional space in which straight lines approximate graph geodesics. Experiments on isolated musical notes demonstrate that the resulting manifold resembles a helix which makes a full turn at every octave. A circular shape is also found in English speech, but not in urban noise. We discuss the impact of various design choices on the visualization: instrumentarium, loudness mapping function, and number of neighbors K. 
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  3. McLoughlin, Ian (Ed.)